For optimal gameplay experience please play in full-screen mode by pressing F11.

I believe everyone has a dream about being a spaceman and going beyond. Science fiction, outer space battles like we see in many movies and games.

When I grew up, all these dreams took me to programming and I decided to make a simple physical simulation of the orbital flight and circular motion.

I have to admit, it is hard to build from scratch. I know many people do better than me and we already have some space flight simulators. It did help me refresh a lot of my high school physics. Though, I didn't learn well. Otherwise, it will not be broken.

Anyway, this is a very simple simulation that has no sound or fancy graphics. The core idea is to simulate a hypothetical ship set in Earth's orbit. The player can adjust the speed and thrust direction and see how gravity can affect the trajectory.

Comments

Log in with itch.io to leave a comment.

This is pretty neat stuff! these are always fun to make & help you learn programming pretty well, earlier in the year I made a rocket launch / getting into obit sim, so it reminded me of making that lol

Honestly pretty fun, very very simple but its made well and surprisingly enjoyable